GARDEN HARVEST

It’s Spring and you have entered an ameteur gardening competetition with three of your best friends.

You each have recieved a small patch of land. Show us what you can do by having the largest harvest, and winning the competition!

All RED cards are PLANT SEEDS.

All BLACK cards are HARVEST SEEDS.

Each day, you will choose between PLANTING SEEDS in your garden, or HARVESTING SEEDS from your garden.

After planting seeds of a particular yield, match the value while harvesting seeds for the best yield! Unfortunately, if the plant produces more than you can harvest, it will be considered a loss.

Once the last item has been taken, the season is over. And the judges will look at everyone’s harvests and losses

Whoever has the largest harvest will be celebrated as the best gardener this season.

StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorGoblin Cookies
GenreCard Game
Made withGodot
TagsCasual, Cute, Indie, Non violent, Singleplayer
Average sessionA few seconds
LanguagesEnglish, Italian
InputsMouse

Development log

Comments

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So cool to have a good card game in a digital form!

Wasted opportunity to call it Carden Harvest.

(+1)

hahah AAAND now I have regrets

Fun game! But I don't understand why you decided to use card suits (I translated this word with translator so I am not sure about it). I've seen all four suits but they don't have any sense because only color of suit matters... The cards also have values bigger than real cards have. It seems to me a bit strange. IMO it will be better to draw two simple icons of seed/plant and sickle

ah yes. I could have themed the cards better.

But I enjoy making card games you can play with a normal deck of playing cards. So I used the typical suits. And then the values are what I have assigned to the face cards. Jack=11, Queen=12, and King=13.  This keeps the harvest/loss interesting with the face cards, instead of  the normal 10's plus 12 faces cards at value 10.

I really appreciate the feedback and will consider this on my next 'card' game :)

Fun concept!  There's a good bit of strategy involved here.  It would be nice to have more of an ending to each game ("you win" etc), but the result itself is clear.